Tethering
A downloadable game
A small, one level game made to demonstrate concepts taught in my AI for Games course. The AI uses a finite state machine to hunt the player and react to external stimuli. A tool the player has against the AI agents is a unique rope simulation system that allows them to return quickly to places they've been before.
Travel through an underwater maze, avoiding monster sea creatures that are hungry and interested in eating you. Use your tether to navigate safely through the maze and avoid danger by pulling yourself to rescue. Drop bait by your feet to lure the creatures so you can sneak around
Goal: Reach the end of the maze without getting killed by the fish swimming around
Controls:
● WASD → Move character
● E → Pull back on tether
● R → Place bait
Assets used:
| Status | Released |
| Author | Heirioten |
| Content | No generative AI was used |
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